![]() Even on 12s, you basically cut the reload by over a third. Bring reload down to 10-12 secs and I think she's a pretty fun boat.ġ0-12s means you are approaching Hindenburg levels of reload (9.8s). She can't snipe and has to play close in which makes the 18 sec reload pretty unforgiving. Goliath needs a reload boost to bring her more in line with Des Moines. Goliath is still a very good boat - just don't show broadside - and use the range module over reload. ![]() Thumping a BB with a full HE salvo for 12K DMG and 2 fires is hilarious. The 130K match was awesome - came down to me and one red, who I managed to kill in the last few seconds. Just over 300K credits - so no problem with ship costs. I took Goliath out for a few matches (4 I think?).ĭidn't have any monster games, damage rranged between 40K and 130K - the 40K match was a loss (steamroll, actually!) and still made 30K credits (premium account, both regular economic flags - +50% credits and -20% cost - or is it the other way around?). Forget this and just make your life happen and be joyful.this will not help anything. The lost time, effort and that accumulated aggravation is nearly immeasurable and all this is unreasonable to the average player. ![]() The cost to get the ship and to outfit the Goliath is 10s of millions of credits, plus. Without firing a shot or a torpedo the digital boat will need to send 101,344 credits back to wows. The Goliath is simply another bad bad ship.
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